suggested reading
& reference
Ackermann, D., & Tauber,
M.J., Editors. (1990). Mental models and human-computer interaction
1. Amsterdam: North Holland Elsevier Science Publishers.
Cooper, Alan.
(1999). The Inmates are Running the Asylum: Why high tech products
drive us crazy… Indianapolis, IN: SAMS.
Cooper, Alan &
Reimann, Robert. (2003). About Face 2.0: The essentials of interaction
design. Indianapolis, IN: Wiley Publishing.
Krug, Steve. (2000).
Don’t Make Me Think: A Common Sense Approach to Web Usability.
Indianapolis, IN: Que.
Nielsen, Jakob.
(2000). Designing Web Usability: The Practice of Simplicity.
Indianpolis, IN: New Riders Publishing
Norman, Donald.
(1988). The Psychology of Everyday Things. New York: Basic
Books.
Shedroff, Nathan.
(2001). Experience Design 1. Indianapolis, IN: New Riders
Publishers
Wurman, Richard
Saul. (2001). Information Anxiety 2. Indianapolis, IN: Que.
Zakia, Richard
D. (2002). Perception and imaging. 2nd edition. Boston: Focal
Press.
Rosenzweig, Gary.
(2003). Macromedia Flash MX: ActionScript for Fun and Games.
Indianapolis, IN: Que.
Spiegel, Jessica.
(2003). Macromedia Flash MX: Application Design and Development.
Indianapolis, IN: New Riders.
Mennenoh, David.
(2002). Director 8.5 Shockwave Studio: The Complete Reference .
New York: McGraw-Hill/Osborne.
Small, Peter.
(1999). Lingo Sorcery: The Magic of Lists, Objects and Intelligent
Agents, 2nd Edition. New York: John Wiley & Sons.