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dgc 3170 - interactive multimedia 2

suggested reading & reference

Ackermann, D., & Tauber, M.J., Editors. (1990). Mental models and human-computer interaction 1. Amsterdam: North Holland Elsevier Science Publishers.

Cooper, Alan. (1999). The Inmates are Running the Asylum: Why high tech products drive us crazy… Indianapolis, IN: SAMS.

Cooper, Alan & Reimann, Robert. (2003). About Face 2.0: The essentials of interaction design. Indianapolis, IN: Wiley Publishing.

Krug, Steve. (2000). Don’t Make Me Think: A Common Sense Approach to Web Usability. Indianapolis, IN: Que.

Nielsen, Jakob. (2000). Designing Web Usability: The Practice of Simplicity. Indianpolis, IN: New Riders Publishing

Norman, Donald. (1988). The Psychology of Everyday Things. New York: Basic Books.

Shedroff, Nathan. (2001). Experience Design 1. Indianapolis, IN: New Riders Publishers

Wurman, Richard Saul. (2001). Information Anxiety 2. Indianapolis, IN: Que.

Zakia, Richard D. (2002). Perception and imaging. 2nd edition. Boston: Focal Press.

 

Rosenzweig, Gary. (2003). Macromedia Flash MX: ActionScript for Fun and Games. Indianapolis, IN: Que.

Spiegel, Jessica. (2003). Macromedia Flash MX: Application Design and Development. Indianapolis, IN: New Riders.

Mennenoh, David. (2002). Director 8.5 Shockwave Studio: The Complete Reference . New York: McGraw-Hill/Osborne.

Small, Peter. (1999). Lingo Sorcery: The Magic of Lists, Objects and Intelligent Agents, 2nd Edition. New York: John Wiley & Sons.

first semester 2003-2004

web sites books notes
syllabus resources activities contact